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Phoenix point xbox one download free
Phoenix point xbox one download free









I contacted the Xbox support but the problem still here, so they sad to contacted the game’s support, so here I am. To my surprise, when the cutscene ends the game stay in “processing…” window, the command “press e to continue” don’t appears. I played in XCloud and liked the game, then i decided to download it to play in a better resolution. Phoenix Point game pass version: stuck at processing Bug Discussion I hope that helps you as I have no idea exactly what I/it did to make it work. You will only have about a second or two before it goes away.Īfter that, it took me to the Main Menu. A screen will pop up talking about syncing data. When the game loads and the makers of the game pop up and you hit ESC to skip that, it goes to a loading screen then cuts to the “Opening Cinematics” of where it starts saying “Record highs in the Arctic…” Then I decided to try something… Uninstall the Xbox/Xbox Game Pass on the computer. I tried a bunch of different things: Uninstall and then reinstall, uninstall and then reinstall game and hit the “Stop Syncing”, restarting computer, using Xbox console to delete, using Xbox to install game on console to start new game. Searched online everywhere for a solution. 2708 (19.986): CHECK/REPORT PREVIOUS ERROR!!! Broken coroutine call chain:Ĭrt: +d_41 ONU: ThisFrame SNU: ThisFrameĬrt: +d_93 ONU: Monitor SNU: Time 00:00:00Ĭrt: +d_61 ONU: Monitor SNU: Time 00:00:00Ĭrt: +d_52 ONU: Monitor SNU: ThisFrame (Filename: currently not available on il2cpp Line: -1) UnityEngine.Debug:LogException(Exception)ī:b_4_0(IUpdateable, Exception) UnityEngine.Logger:LogException(Exception, Object) UnityTools.LogFormatter:LogException(Exception, Object) Must be non-negative and less than the size of the collection.Īt (System.ExceptionArgument argument, System.ExceptionResource resource) in :0Īt () in :0Īt .InitialPresetSetup () in :0Īt .InitLoadedOptions () in :0Īt UnityEngine.GUISkin+SkinChangedDelegate.Invoke () in :0Īt +d_41.MoveNext () in :0Īt +Updateable.Call () in :0Īt ( updateableNow, +Updateable updateable) in :0Īt (+UpdatePhase phase) in :0Īt +d_5.MoveNext () in :0Īt ( enumerator, System.IntPtr returnValueAddress) in :0 :InitLoadedOptions()ĪrgumentOutOfRangeException: Index was out of range. 2708 (19.986): Quality Settings: UsedPresetIndex - 10 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/ Line: 39)

phoenix point xbox one download free

UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityTools.LogFormatter:LogFormat(LogType, Object, String, Object)ī:CallUpdateable(TimeUnit, Updateable)ī:Update(UpdatePhase) Not sure if this is helpful, but in the unity log, there is an error near the end of the file after launching the game: 2708 (19.986): Accessing Options.jopt in mode Read: completed successfully!











Phoenix point xbox one download free